Valorant: Any Questions Gaming vs World Sports Invictus Gaming (BO3) - VCT Threshold China Week 1
Polymarket·Sports·ends Oct 21, 2026
As of 08:58 UTC on 21 Oct 2026, the highest-priced of the 19 markets in “Valorant: Any Questions Gaming vs World Sports Invictus Gaming (BO3) - VCT Threshold China Week 1” on Polymarket are “Map 1 Winner” at 100% (+50pp in 24h), “Map 1 Rounds Handicap: Any Questions Gaming (-2.5) vs World Sports Invictus Gaming (+2.5)” at 100% (+50pp in 24h) and “Map 1 Total Rounds: Over/Under 21.5” at 100% (+50pp in 24h). The event has $31.6k in Polymarket-reported 24-hour volume. pdata.world tracks it alongside markets from 8 prediction-market platforms.
vol cum
$31.5k
vol 24h
$31.6k
outcomes
19
ends
Oct 21, 2026
outcomesclick to inspect →
showing 5 of 19
EsportsValorantGamesSports
marketselected outcome
Map 1 Winner
rank #1 · resolved: any questions gaming
100¢
▲ 49.5pp
24h change
vol cum
$5.1k
vol 24h
$5.1k
spread
0.00
ends
Oct 21, 2026
This market refers to the Valorant Round 1 match between Any Questions Gaming and World Sports Invictus Gaming in the VCT Threshold China Week 1, initially scheduled for October 21, 2026 at 2:00 AM ET.
This market will resolve to "Any Questions Gaming" if Any Questions Gaming win Map 1 against World Sports Invictus Gaming.
This market will resolve to "World Sports Invictus Gaming" if World Sports Invictus Gaming win Map 1 against Any Questions Gaming.
If the match begins but is not completed, and Map 1 is concluded with a winner determined, this market will resolve based on the completed Map 1.
If Map 1 is not completed for any reason, this market will resolve 50-50.
If the match is canceled (not played at all), this market will resolve 50-50.
If the match is postponed, it must be rescheduled to a start time on or before November 4, 2026 at 11:59 PM ET (14 calendar days after the originally scheduled start of October 21, 2026 at 2:00 AM ET). If, by that deadline, the most recently announced rescheduled start time is on or before the deadline, this market resolves based on the result of the match as played. Otherwise, this market resolves 50-50, regardless of whether the match is subsequently played.
The resolution source for this market will be official information from https://vlr.gg. However, if https://vlr.gg has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
timeline
opened · Oct 19, 2026closedresolved · Oct 21, 2026