p|datav0.1news178
HomeMarketsHubsNews178MapMonitor
menu
HomeMarketsHubsNews178MapMonitor
theme
p|data·synced:Polymarket—Kalshi—Manifold—Predict—Myriad—Opinion—Limitless—Gemini—
hubsaboutmethodologyagentsdocsx© 2026
markets·Sports
pasttrade on Predict ↗
event11 outcomes

Dota 2: LGD Gaming vs PlayTime (BO3) - The International South America Closed Qualifier Playoffs

Predict·Sports·ends Jun 19, 2026
vol cum
$3k
vol 24h
$3k
outcomes
11
ends
Jun 19, 2026
outcomesclick to inspect →
showing 5 of 11
EsportsDota 2
marketselected outcome
Total Kills Over/Under 50.5 in Game 2?
rank #1 · resolved: over
100¢
· 0.0pp
24h change
vol cum
$0
vol 24h
$0
spread
n/a
ends
Jun 19, 2026

In the upcoming Upper bracket final match between LGD Gaming and PlayTime in the The International South America Closed Qualifier Playoffs, initially scheduled for June 18 at 4:00PM ET: This market is about the total kills in Game 2. This market will resolve to "Over" if the total kills in Game 2 is 51 or more. Otherwise, it will resolve to "Under". If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date, this market will resolve to 50-50. If Game 2 is never played due to forfeit, disqualification, or walkover, this market will resolve to 50-50. If Game 2 begins but is not completed, this market will resolve to 50-50. If Game 2 is remade, resolution will be based on the total kills in the remade game only. The resolution source for this market will be official information from https://www.dotabuff.com. However, if https://www.dotabuff.com has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In Dota 2, a "kill" for markets like team total kills, kill handicap, and interval kills is counted when an enemy hero dies and the game awards a hero kill event to the opposing team's score, which is the number shown on the in-game scoreboard and tracked in scoreboard feeds as team kills. In practical terms, this includes any enemy hero death that increments a team's kill score, regardless of who got the last hit, including situations where the victim dies to creeps, a tower, or neutrals as long as the kill is still credited to the enemy team. It does not include denies, such as killing your own allied units, and it also does not include building or objective destructions like towers, barracks, or Roshan, since those are tracked separately from kills. Assists also do not count as kills, because they are recorded as a separate player stat and multiple players can assist on a single kill.

timeline
opened · Jun 18, 2026closedresolved · Jun 19, 2026
prices over time · Total Kills Over/Under 50.5 in Game 2? highlighted
−24h
now
volume · by outcomehover a column to inspect
no volume history

similar markets

No similar markets for sports & price markets.