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Songs on GTA VI Radio at Launch?

“Stay” 100% (-35pp in 24h), “Pepas” 79% and “Sicko Mode” 38% (+5pp in 24h) on Predict as of 01:43 UTC on 14 Nov 2026: the highest-priced of the 14 markets in “Songs on GTA VI Radio at Launch?”. The event has no Predict-reported volume in the last 24 hours. pdata.world matches it to “Songs on GTA VI Radio at Launch?” on Polymarket, an event with 14 outcomes. pdata.world compares it with 21 related events on Polymarket, Kalshi, Predict and Manifold.

Predict·Culture·ends Dec 4, 2026
event14 outcomes
vol cum
$0
vol 24h
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outcomes
14
ends
Dec 4, 2026
outcomesclick to inspect →
showing 5 of 14
Culture
marketselected outcome
Stay
rank #1
100¢
▼ 35.1pp
24h change
vol cum
$0
vol 24h
$0
spread
n/a
ends
Dec 4, 2026

This market will resolve to "Yes" if the listed song is confirmed to be included as a playable track on any in-game radio station within Grand Theft Auto VI's base game, as of its initial release on November 19, 2026. Otherwise, this market will resolve to "No." A song counts as included if it can be heard by tuning into any radio station in the base game at launch. Music heard on the title screen or as background/ambient music during gameplay (i.e. not selectable via an in-game radio station) does not count. Songs added later via post-launch updates, DLC, or radio station updates will not count toward resolution. If GTA VI fails to release by December 3, 2026, 11:59 PM ET, this market will resolve to "No". The resolution source of this market will be Rockstar Games' official announcements regarding GTA VI's in-game radio stations, in-game verification after release, or reliable reporting from credible gaming outlets confirming the in-game radio station tracklists.

timeline
opened · Nov 13, 2026opencloses · Dec 4, 2026
Stay · prices over time
−24h
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